Friday, March 11, 2011

Two World 2 Review


Two Worlds II Review (Xbox 360 Version)
Perhaps in situations like this sequels are better than the original game. I want to be honest with you, I was not a big Two Worlds fan. The first game lacked in many areas as it tried to compete with Elderscrolls series. Two Worlds II is much different than the original in a lot of way and will interest gamers who are looking for a solid, story fulfilling RPG to play. The story of Two Worlds II begins in a dark castle setting, you are awaken by a demonic king or guardian, he transforms your soul and sisters soul into life and death changing evil. You are then thrown into a dark dungeon where your story begins. As you take control, the game plays very smoothly, controls are easy to manage and the infrastructure is will laid out for fans of RPG’s like Dungeon Siege and Baldur’s Gate. Two Worlds II offer a wide array of quests to partake in from long story driven campaign to side mission you encounter when talking to people throughout the villages. The main quest is very story driven and will be sure to keep gamers interested as you are a breed of a dying race who is left to fight for blood and the sake of everyone who is left. As the story develops you hear that actions you do and choice you make affect your sister who has been possessed by the demonic force which is trying to crush your race. The side quests offer a lot of game time as well. Some quest can be completed in less than 15 minutes, while others can take up to a few hours. Two Worlds has always had some issues with their graphics engine shadowing and textures. Well I am proud to say Two Worlds II cleans up a lot of that. This game is no Oblivion by any means but the graphics and textures are 100 times better and smoother than that of the original version. Voice acting could still use some work but we won’t touch that issue at the moment. When controlling your character you do such in the third person point of view. You have a very smooth inventory system, with a laid out journal, items and a spell short cut launcher to make spells quick and easy to cast. Unlike a lot of RPG’s in Two Worlds you don’t buy your spells but rather learn them. You must find people who are skilled and trained in certain spells and abilities to develop your character. Two Worlds II offers a wide variety of spells and weapons as you can break iron and metals to build your own weapon. The open world and environment of Two Worlds II is very wide as you will encounter hundreds of different enemies to help level up your character. The sound effects are much more advance than that of the original as the sounds seem more power and less shallow. Finally the online play; Two Worlds II offers an online game where you and your friends may team up and battle evil together, the down side to this is, well, you can’t take your character with you. That’s right you must start a new one and begin from stage one. So in final remarks Two Worlds II has come a long ways since the original, it may not be a Bethseda product but it is a very story driven, pretty and powerful Role Playing Game that will keep gamers interested until the end of it.
Gameplay Score: 8.5
Graphics: 8
Sounds: 7
Multiplayer: 7
Replayability: 8.5
Overall:  7.8
Review by: Ryan Richards of The Game Exchange

No comments:

Post a Comment